F.E.A.R. 2: Project Origin
- 68 Playing
- 7.4K Backlogs
- 91 Replays
- 4.5% Retired
- 71% Rating
- 3.1K Beat
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sajmon213

80%PC
6h Played
Pretty fun game, really enjoyed the combat, story is weird especially the ending. Overall a great game, a low 8/10Updated 1.5 Months Ago
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iksdistek

65%PC
7h 30m Played
Yeah it's pretty good. Unfortunately I played it right after F.E.A.R. and XP, so the environments, despite more colourful and in general more varied, glaringly do less for the combat that the first game. It's pretty fun, but I don't know why they didn't just capitalize on the formula they had going for 2. Enemy variety is better, yet none of the enemies besides the specimens behave differently. Generally it was somewhat fun, and Hard was actually Hard, unlike it's predecessor - which is actually a good thing, since I had medpacks maxed out at all times throughout the first title.In saying that, I must also mention that one doesn't need much other strategy than peeknshoot, since enemies will now make no effort to flank you.
Updated 3 Months Ago
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timbrady12345

60%Xbox 360
Good 360 shooter about shooting things, bad endingUpdated 3.5 Months Ago
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francois878

20%PC
6h Played
The ending was way more literal then I originally thought. Score will reflect this unnecessary plot point.Updated 3.5 Months Ago
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Rhysthebeast

60%PC
7h 15m Played
I played this game for the first time in 2024. Although this game released in 2009 I felt like it held up. I played this game for just over 7 hours and managed to complete it. I intend on playing this game again to get 100% completion in the future.I gave this a rating of 6/10.
When rating this game I took into consideration the following:
*Fun Factor
*The writing
*Gameplay mechanics
*Level design
I am a big fan of first person shooters and the horror genre I had fun playing this game. This game felt like playing through an 80s action movie. The fights with the enemy AI felt intense thanks to great background music and good enemy movement. I felt a sense of achievement after making it out of each encounter. There are a few variations of enemies and I felt like the developers did a good job at knowing when to use each variation of enemy. There wasn't a huge amount of jump scares which is a good thing in this case because when they came they wasn't predictable. I didn't find it hard traversing between story beats because the game had a great way of mixing it up. one minute your walking through a school and the next your on silent hill with a tree and a creepy swing.
I think its important in this next instance to disclose I haven't played the first game yet I started with the second game because it was on sale at the time. One draw back I feel like this game had was I didn't really have any attachment to the characters. This game had really enjoyable mechanics and I had fun playing it but it wasn't the story that kept me playing although the story was really well paced and it didn't overstay its welcome.
In conclusion I do recommend this game to anyone that enjoys FPS games the horror aspect was a nice bonus for me. You can beat it in roughly 7 hours which is nice and quick compared to games that have come out recently that are 25 hours minimum.
Updated 4 Months Ago
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Private

75%PC
7h 30m Played
feels awesome even though play in 2024, a bit much of cheesy jump scare but the atmosphere is still good.Ending is a bummer because it's kinda WTF.
Updated 4 Months Ago
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Ratpak

60%PC
13h 17m Played
Not as good as the original F.E.A.R., but still an enjoyable mixture of FPS action and horror. The AI of your adversaries is still daunting, but the overall difficulty of the game seems to have been reduced. You move between shootouts and scary sequences that still unnerve, but I don't think this is as scary as the original. Maybe if you've played through the first F.E.A.R. game, as I have, they don't have the impact that they once did. Anyway, a solid shooter and would still recommend.Updated 4.5 Months Ago
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DrNecrow21

30%PC
5h 45m Played
Man, I really want to like this because some sequences in this were quite fun, but the start of this game is boring and the end of this game is nonsense! The music is awful, the dialogue is atrocious and the moth ion blur and effects make me want to vomit. They got rid of leaning and for some reason, the game is filled with glitches on the Steam version.Updated 4.5 Months Ago
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Private

60%PC
6h 30m Played
It's okay, but not nearly as strong as the first game. I kept thinking of it kinda like the change from Doom to Doom 3. Sure it looks better, but it doesn't play nearly as well and is a little janky.Updated 4.5 Months Ago
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taniatheevil

70%PC
8m Progress
Aunque se supone que es un juego de terror este juego ya es un shooter que un juego de terror y pierde bastante de la esencia del primer juego.Updated 5 Months Ago
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MatKim

60%PC
6h 30m Played
Fear 1 is a timeless masterpiece.Fear 2 is another forgettable mindless shooter from the late 2000s.
The only value it can offer is that you can be raped by a hot female ghost. I mean if that's your fantasy bro.
Updated 6 Months Ago
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AJ2FUEGO

80%PC
7h 40m Progress
Awesome sequel to the first, fleshes out more of the story. Unfortunately some sequels fall just shy of their predecessors. The mystique of the first story edges out better than this in my opinion.Updated 6.5 Months Ago
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mentalmynx

80%PC
5h 44m Played
While it may not match the fright factor of its forerunner, it succeeds in elevating the action and gameplay intricacy while retaining the gripping atmosphere that defined the renowned franchise.
Updated 7.5 Months Ago
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goodusername123

60%PC
4h 18m Played
Fear 1 had some good ideas in it, but with an outdated execution. I liked the idea of a horror fps, but the combat felt dated and the pacing was really bad. This game however still feels modern, however it feels more like a cod game rather than a sequel to the original, in a presentation at least.The story in this game is better told than the one in the first game, to the point where I could actually understand what was going on, but the actual story itself is boring. I liked extraction points story because it was simple, and only lasted 2 hours. This story lasts double that, and yet I feel like it had the same amount of payoff as that game. The story just boils down to go from here to here, while creepy stuff is happening around you. It feels boring...
The combat is not boring however and thankfully feels just as good as the first game, while also feeling modern. Each of the same basic mechanics are here, but with better feeling gunplay, it helps keep the shootouts entertaining. This game also has much better pacing than the first game, with many more locations and shorter levels. I do wish the game kept the same liminal space vibe the first game had however.
Overall I liked this game, to the point where I'd say its the best fear game yet. Except for 1 thing that ruined it. This game, just like the original, doesnt work, albeit for different reasons. Over my 4 hour play through, this game probably crashed 10 times, for no reason. Due to the great autosave system however, it was never a huge problem, but it was still annoying. The bigger problem however was how occasionally textures would not load in, leading me to stumble around in the dark. No matter what I did, this problem did not go away, only made less frequent. Thankfully a simple checkpoint reload usually worked, and if not than a full restart of the game would. These two problems were so bad, that in my 30 minute playthrough of the dlc, I had 3 crashes and 1 texture glitch, all in 30 minutes...
If it wasnt for these two huge problems I could pretty easily recommend this game as a generic cod clone with some cool ideas and almost scary moments, but these two things cause a passable experience to turn into a bad one.
Updated 10.5 Months Ago
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Luitenant_Gruber

80%PC
34h Played
*Warning: spoilers* Good game on its own but downgrade from the series.
F.E.A.R. 2: Project Origin is surely not a bad game. It follows the story from the previous games and does this quite well. However, because of the new look of the game, the new sound design and the excessive lighting, it does not really feel like a F.E.A.R. game anymore.
The story continues in this game with Alma Wade, taking revenge on anyone who did her wrong because of all the experiments that have been conducted on her by Project Origin. After the catastrophic events of the first game, a Delta Force squad is sent to arrest Genevieve Aristide, the brains behind the whole operation. Thirty minutes before the ending of F.E.A.R., the team arrives and get to work. You play as Michael Becket, a guy that also has a strong physic connection to Alma.
The whole operation goes haywire and throughout the game, your squad gets wiped out, one at the time. This is because of the interfering ATC forces, Alma and her voodoo powers and the awakened Replica soldiers. The Point Man from the first game explodes the research facility where the experiments where taking place on Alma and Becket is knocked unconscious. You awake in a hospital, which is immediately confiscated by ATC forces. They want to erase all evidence of Project Origin, including you and your buddies.
You try to press forward while being taunted by hallucinations, shot at from all directions and assassination attempts. You meet some help underway, but they are killed off quicker that you can say “What the..”. No place is safe for you and your simple arrest mission is turned into a race for survival and escape.
In the end, Alma finally gets to you because Genevieve Aristide locks you and Alma in a metal ball thing. She wanted to lure you and Alma in this thing from the beginning to save Project Origin. The part that happens next is still one of the weirdest things in video game history. Alma goes full Cowgirl on you and, apparently, you put a little Baby Becket in her belly. In the end, she shows you her swollen belly and the game ends. Wow..
The graphics are nice in F.E.A.R. 2: Project Origin, but the problem is that they are to light. You can set the brightness to zero and still the game is to colorful and bright. I also don’t like the new HUD that overlays your screen. It is supposed to resemble some sort of glasses holo-screen thing, but it distracts and makes you feel like playing trough a simulator.
Although this installment is way less scary than its predecessor, it had its moments. The elementary school level was nicely done and gave some F.E.A.R. vibes back. The rest however, no matter how hard they tried, it did not work. For me, this had two reasons. One is that the scare effects and horror elements are all shown to you by static and interference, followed by a hallucination, and then, more static. The second reason is that there is no ice chilling, high pitched sound that goes through marrow and bone, like the first game.
The combat is fast paced, the guns accurate and it all feels very fluent and smooth. You still use health kits to restore your health and can find reflex boosters to increase your slow-motion time.
However, in the sound department (something that is really important for me when playing a game), the developers screwed up. The sound is horrible. It is so blend and lifeless, it genuinely shocked me. The voices of the ATC forces and Replica Soldiers sound very fade in the distance, and the voice acting for their actions and communication is terrible. The guns sound like pea shooters, all of them. The worst of all is the shotgun. When firing, a foul fart escapes its barrel and that is it. Explosions sound like the popping of a balloon and when enemies die, it sounds like you poke a hot iron on their asses and they are in discomfort rather than dying from your hail of peas.
In the end, F.E.A.R. 2: Project Origin is a good game, the combat works fine and accurate, the slow motion works just as good as the first game and the overall length of the game is fair.
It is just not that much of a F.E.A.R. sequel in my opinion anymore in terms of scariness.
Updated 10.5 Months Ago
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Private

40%PC
8h 49m Played
A big regression in everything but presentation. Once again, it's an awkward blend of Horror and Shooter. While gunplay is more finely tuned, it's feel more like a generic corridor shooter from the times of CoD's big boom.Updated 1 Year Ago
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Private

75%PC
8h 47m Played
I did see reviews liking the first of the series better than the second but I really can't see how. The first F.E.A.R was a decent, not that scary Linear FPS, with a reasonable number of weapons and bullet time. It had lots of faults and the most confusing story that no one understood unless they googled it up.F.E.A.R 2 addressed lots of the faults of the original:
- Enemies do not announce themselves when you get closer to an area.
- Nice set pieces: A Mech driving section, a sniper section, a torrent defence section, and quick time - all adding additional verity to an otherwise monotonous game.
- A much clearer story. Sure, you have to pick up inter pads to get more of it, but you can piece most of it even without them.
The game is still not scary – in fact, they tuned down the gore - but I think Monolith understood you can’t base a game just on a bloody environment – you need a bit more substance to keep the player invested, and with updated graphics and punchy controls, this is still just another FPS, but one that you enjoy getting through.
Updated 1.5 Years Ago
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Private

80%PC
5h 40m Played
It's a tough call, but I don't think I can quite give this game an 8, as much as I'd love to. It's a great shooter, but it's nowhere near as chilling as the first F.E.A.R.Update: You know what? It's an 8. While it pales in comparison to the first game (and extraction point), F.E.A.R. 2 is still an excellent FPS with great gameplay, a story with some genuinely fucked up moments, and superb atmosphere. I love it, and if you give it a chance, I think you will too.
Updated 1.5 Years Ago
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PublicLewdness

80%PC
7h 40m Played
F.E.A.R. 2 had big shoes to fill as I consider the original F.E.A.R. to be one of the best games I have played. It at least put in a good effort, not trying to rest on it’s laurels, adding new weapons and action sequences. It did however lose some of the charm from the original as well so not all of the developer’s choices were good ones in my eyes. To start I’ll say that slow mo combat is still fun as ever. It does seem less gory then before but I attribute that to the art style. Project Origin went for a more colourful look which made the aftermath of action scenes seem less gritty than in the original. The enemy AI also seemed to take a huge step backwards. I had the difficulty on the hardest just as I did in F.E.A.R. but in Project Origin I barely felt challenged at all. The end fight was very tough but that felt like it was because the end boss could one hit kill me very easily and often it seemed where the enemies throughout the game could not. Prior to that I barely died and didn’t feel like the enemies tried to flank me as much or work as a team as they did in the first game. They also removed the lean function in Project Origin which I am a huge fan of. The addition of the energy gun; the sniper rifle and of the laser were fun new weapons to use. I also liked how you could flip certain surfaces up to use as cover such as tables or other objects. It added a bit of spontaneity to firefights. Gone were voicemail messages from F.E.A.R. which was the main way the backstory was delivered and side plots conveyed and in their place were little tablets you could pick up that had relevant info. They just didn’t have the same charm. You could carry less health kits in the sequel but due to the lower difficulty this wasn’t an issue. The mechs that you get to use a few times in Project Origin were fun. They seemed a bit out of place but blowing things up with robot suits are always welcome I guess. The graphics were decent all around. Overall they were average to above average for the release date but considering that F.E.A.R. helped set the bar for it’s time period the fact that Project Origin only was decent is a bit of a let down. I can’t point to any one area that was bad but also can’t point to any areas that wowed me. The voice acting was pretty good overall although the characters use of profanity seemed forced at times, almost as if catering to teenagers. I actually liked where the story went from the original and would have liked to see more of Beckett interacting with Alma. I also liked how they were able to connect the characters and plot in Project Origin to the original.I played Project Origin on Linux using Valve’s Proton. It never crashed on me. I did notice one bug where when you first launch the game you are unable to move the character with the mouse until you Alt-tab out of the game and then go back in, after that the mouse worked fine. I am not sure if this was a Proton issue or if it happens on Windows as well. The sequel got rid of manual saves in favour of strictly using checkpoint saves which I thought was a poor choice. Alt-tab worked. There was 2 AA settings; 6 AF settings; a V-Sync toggle; an AO toggle; and 15 other graphics options to tweak. The game ran fantastic with no drops anywhere near 60 FPS or below. You can change the difficulty settings at any time.
Graphics Engine: LithTech Jupiter EX
Game Version Played: 1.05
Save System: Auto
Disk Space Used: 12.44 GB
Graphics Settings: 4x FSAA; 16x AF; motion blur off; AO on; V-Sync on; 1920x1080
GPU Usage: 22-88 %
VRAM Usage: 1414-1712 MB
CPU Usage: 7-20 %
RAM Usage: 4.4-5.3 GB
Frame Rate: 88-144 FPS
Overall I came away happy with Project Origin. It improved upon the original in some ways and made it worse in others but was never anything less than a great game in it’s own right. I finished the game in 7 hours and 40 minutes which felt like a good length. I paid $49.99 for the game on release and it’s still worth that in my eyes.
My Score: 8.5/10
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.1.2 | Samsung 970 Evo Plus 500GB | Manjaro 21.0.7 | Mate 1.24.1 | Kernel 5.12.9-1-MANJARO | AOC G2460P 1920*1080 @ 144hz | Proton 6.3-5
Updated 1.5 Years Ago
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TheWorstTimelime

50%PC
6h 5m Played
This game lost some of the magic that made the first game good. The problem is that there is very little compelling horror elements while the gunplay is very stale. I beat it on normal in about 6hrs, and I was completely underwhelmed by the end of it all.The story overall was very uninteresting, and I read through every note collectibles I could find. I had very little interest in both the characters and the plot; and the ending was quite awful. The horror elements were underwhelming for the most part, and were actually worse than the first game. There just wasn't any scenery or imagery that was chilling or shocking, nor were there moments that made me jump. However, I felt the game truly shined when you get to the school level past the halfway point. The horror and presentation in that level was very engaging, and if the rest of the game had matched that quality then the game would've been much better. But I can't recommend people play this game solely to get a good level that is 4 hours in.
The combat wasn't awful per se, but none of the guns felt that fun to use while offering very little variety. The slow-mo mechanic was fun for a bit, but soon became clear that it is WAY too overpowered. You can play the entire game without it just fine, but what you're left with is a generic shooter with slow controls. Aside from the school level mentioned earlier, the level designs were all generic and boring to be frank. Sure there were some paths to explore for extras, but the linear design was just unmemorable.
Presentation was fine (I guess) considering it's more than a decade old. Some of the hellish or eldritch art can be interesting at times, but they flash through them so quickly that it's hard to let it sink in most of the time. The music is very 2000s sounding mostly, but it had a couple of moments were music paired with the gameplay quite nicely. But its all mostly forgettable. Voice acting was solid though. Nothing too amazing or award-winning, but it was all still all well done.
TL;DR While not terrible quality, nothing about it stands out or felt worth playing through. Other than the school level, the story, the characters, the gunplay, the level design, and the music were all heavily lacking anything compelling to the very end. Even if you liked the first game, I'm still unsure if it's worth recommending because I also liked the first game, but not this.
Updated 1.5 Years Ago
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MajorFelx

80%PC
Gostei bastante da história principal, mas o 1 ainda era muito melhor.Updated 1.5 Years Ago
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krystalize82

90%Xbox 360
Replay
Completed on normal difficulty,fun game challengeing different health to the first game.Keeping your armour is very inportant when your health is red your in trouble.Good selection of guns ,nicer graphics than the first game.The last hour of the game is really tough its all about positioning your character in cover while using the slo mo in a hit and run scenario.Highly recommended.Updated 1.5 Years Ago
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Spinnerweb

50%PC
Call of Duty Modern Warfare happened between this game and FEAR 1 and lord does it show. It feels far more scripted - you know how modern FPS games try not to have cutscenes but they might as well because there are so many moments where you're just frozen in place and have to listen to characters talk? I wish I wouldn't have to cuz the story is absolute shit this time around.While the graphics are good the designs clash with the first game. How the fuck did these guys get such futuristic-looking weapons when the guy in FEAR 1, which runs concurrently, didn't? Apparently shotguns suck in the future too - i got the shotgun in this game and I fired it and I literally did a double take, "that's the shotgun?" it sounds and feels like an old man's cough! Anyway, I didn't enjoy this game very much. I didn't even bother playing it on Hard when Normal was too easy, and it made me think maybe I was robbing myself of possible enjoyment a bigger challenge would give, but I just didn't care, I wanted it to be over. Part of me felt like it could be a matter of pride to do that but I didn't play this game to be proud. I played it because I was so horny that even some ghost girl titties would do. 5/10!
Updated 1.5 Years Ago
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KILLERforY0U

70%PC
12h Progress
[url=https://www.youtube.com/playlist?list=PLQ1dlpo148U9GMLxgnhN4LGBOtfarTdOc]Прохождение на YOUTUBE[/url]Updated 1.5 Years Ago
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StealthMissionTeam

100%PC
Druga odsłona F.E.A.R, lepsza niż poprzedniczka. Poprawiono mechanikę strzelania, zbudowano głębszy, psychodeliczny klimat. Minusy, to trochę krótki czas rozgrywki i mniej straszaków (a może to plus).Updated 2 Years Ago
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Sladenkiy

50%PC
5h Played
Намного хуже первой части. Минимальное количество нововведений. Огромное количество самокопирований. Игра абсолютно не страшная и такое чувство что недоделанная. Проходняк по сравнению с предшественницей.Updated 2 Years Ago
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1woozy1

70%PC
5h 20m Played
Nice old game. F.E.A.R. 2 is one of the good old games i like to play but there were some bugs and some things i did not likeUpdated 2 Years Ago
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Kikkelipaa666

40%PC
5h 30m Played
It's such a borefest. The maps are super linear and everything is just boring. It adds new stuff in it but nothing feels exciting or fun. The horror is nonexisting.Updated 2.5 Years Ago
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hardscans

90%PC
6h 6m Played
A more arcade upgrade plays nice and doesn't slow you down.Updated 3 Years Ago
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theworstguy

80%PC
great FPS but not as good as the first one in the series-Pros
-great visuals and art direction
-good story that offers explanation over the F.E.A.R universe
-well optimized
-great atmosphere
-manages to be scary in certain parts (the school level)
-Cons
-although the gunplay is fine i find to be way inferior to the first F.E.A.R
-butchered graphical engine with missing particle effects from its predecessor and dog-balls physics
-AI is not really expressive this time around thanks to awful level-design in certain arenas
-really confusing endinge
Updated 3.5 Years Ago
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rflktrz

60%PC
6h Played
It looks like F.E.A.R., plays like F.E.A.R., but ultimately feels like a generic first-person shooter. It's not that Project Origin is a bad game, but it lacks a lot of what made the first game of the franchise so good. And besides two short sequences of gameplay where you get to control a mech, this game doesn't bring anything new. It's shorter and way less scary. The level design is better and more detailed, but the AI isn't as good compared to the first game.Updated 3.5 Years Ago
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Private

60%PC
- supposed to be scary like the first game- totally not scary. not enough monsters/ghosts
- pacing was bizarre. much of the game is trying to escape a boring office bldg. Then there's a mech stage???
Updated 3.5 Years Ago
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DracoXXX

80%PC
Now this series is 1 of my all time favourites, I've never found a game like this 1. First off if u've enjoyed FEAR 1 u'll definitely enjoy 2.Graphically its way better than 1 but I was really disappointed that it couldn't bring the AI to that level like that. The AI were just like any other fps shooters nothing like F.E.A.R AI which was on a whole another level. The AI was the main reason I truly enjoyed F.E.A.R 😌. Anyways they've added a lot of jumps cares here & there but couldn't exactly catch that creepy atmosphere of the 1st. Nonetheless the game is really enjoyable especially with the music in some scenes perfectly hits the mark. U'd really wish for a direct sequel after this from monolith unfortunately that ship has already sailed(F3AR 🖕🖕🖕)Updated 4 Years Ago
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Singis111

70%PC
7h 30m Played
F.E.A.R 2 is simultaneously better and worse than the first F.E.A.R.Graphics look better sure, there are tons of gore and blood and there's even some fun to be had with the combat still however not as much fun as in the first game, but the mystery of it all and the atmosphere are just thrown out the window and after a while it gets boring. There's not even many scares at all going on, and hell there's even a creepy elementary school level but there's not even one single spooky ghost kid? Lame...
The story isn't particulary interesting, except for that ending.
But what is interesting is the story in the Reborn DLC, it's a shame it's extremely short.
F.E.A.R 2 is a fun enough shooter played in short bursts, but the first one is certainly superior.
Updated 4 Years Ago
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LP_

50%PC
9h 20m Played
A very disappointing sequel to an excellent game. The gameplay is much more generic and not even half as satisfying as it's antecessor. Don't bother with this one.Updated 4 Years Ago
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Private

60%PC
7h 30m Played
Its a very basic FPS and it shits on the series after the first game and its expansions were so good. As a huge F.E.A.R. fan, I hate this game because it is so dumbed down from the original but its not a bad game, its just generic and doesn't really have anything that you couldn't get from a better, more fun game. Would only recommend if you really want to see the whole F.E.A.R. story but I would just stick to the original.Updated 4.5 Years Ago
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Vari93

70%PC
12h 34m Played
If I could give a rating of 75% that's what it would be, but I don't feel raising to 80% is justified. The game is good. However, I feel like the direction taken for the game was not where it should have been going. It became more action oriented, and for some reason, this seems to happen with a lot of games whose induction titles were so amazingly scary, and then the sequels somehow steer away from that beautiful horror they had created. Despite this, the game is definitely solid, and frustratingly challenging. Though, I will say that the final boss fight almost feels like they are trying to force you to use slow-mo with how obsurdly difficult it is without it. I managed to get to the third sequence of that boss fight without needing to use it, however, the previous sequences would have been DRASTICALLY easier had I utilized it. My last gripe, is that combat did not feel AS fine tuned as the original F.E.A.R., for one reason; THEY TOOK AWAY THE LEAN. I wanted that lean. I wanted that lean a lot, in a lot of situations.There was a lot this game did right though, so it is still definitely worth a play through. The story is also very well done.
Overall
Story: 85%
Combat: 75%
Horror: 80%
Music: 90%
Updated 4.5 Years Ago
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Private

60%PC
-Updated 5 Years Ago
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JohnTheGamer

80%Xbox 360
11h 31m Played
https://mybrainongames.com/2019/11/15/f-e-a-r-2-project-origin-xbox-360-review/Updated 5 Years Ago
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TheOro44

80%Xbox 360
12h Played
+ great graphics+ enormous arsenal
+ sections in a mech!
+ superb atmosphere
+ stable performance
+ you carry 4 guns instead of 3
+ medkit capacity reduced from 10 to 3
+ text logs with lore and reflex boosters for collectibles
+ cinematic gunfights
- no leaning
- useless object flip cover mechanic
- AI not as clever
- annoying static sound in PDA menu
- too easy
- mostly reused music
- color palette a little too bright
- unrealistically clean / blocky environments
- less creepier
- guns lacking oomph
Final Score: 88% (very good)
(Finished on Hard)
Updated 5 Years Ago
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TheOro44

90%PC
11h 20m Played
+ great graphics+ enormous arsenal
+ sections in a mech!
+ superb atmosphere
+ smooth performance
+ you carry 4 guns instead of 3
+ medkit capacity reduced from 10 to 3
+ text logs with lore and reflex boosters for collectibles
+ very fast loading times
+ cinematic gunfights
- no leaning
- useless object flip cover mechanic
- AI not as clever
- annoying static sound in PDA menu
- too easy
- mostly reused music
- color palette a little too bright
- unrealistically clean / blocky environments
- less creepier
- guns lacking oomph
Final Score: 90% (amazing)
(Finished on Hard, no slow-motion)
Updated 5 Years Ago
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crisro996

70%PC
+ Focuses a lot on the story- More repetitive than the original
- Not as scary
? HOLY SHIT THAT ENDING
Updated 5.5 Years Ago
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Private

70%PC
7h 30m Played
Enjoyable shooter. Like most on-rails shooters, it can get repetitive but the varied level design kept that at bay. The story was reasonably interesting.Updated 6 Years Ago
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Ticeben2

60%PlayStation 3
I honestly don't remember what happens, it has been a while, but it can't be that good.Updated 6 Years Ago
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