Prey (2017)
- 137 Playing
- 10.5K Backlogs
- 224 Replays
- 3.8% Retired
- 83% Rating
- 5.8K Beat
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Akavish

85%PC
30h Played
Prey is an extraordinary game that offers one of the most immersive and rewarding experiences I’ve had in a long time. I completed it in 30 hours, including many of the side quests, and every moment felt packed with purpose and discovery.The narrative is a highlight, brimming with complexity and depth. It’s a game that keeps you guessing with its twists and mysteries while exploring philosophical and ethical themes. The universe is intricately crafted, with every log, terminal, and audio file adding to the lore of Talos I. While I didn’t fully grasp every detail... The layered storytelling kept me hooked. Your choices significantly shape not only the ending but also how characters and factions respond to you, making every decision impactful.
The gameplay in Prey is incredibly versatile. The gunplay is solid and satisfying, though it’s more about tactical thinking than brute force. Resource management and situational awareness are key, especially in harder difficulties.
The power system is a standout feature. You can invest in human skills like hacking, engineering, and medical proficiency, or embrace Typhon (alien) powers to shapeshift or unleash devastating attacks. The ability to combine these powers with your weapons and tools allows for endless experimentation. Want to turn into a coffee cup to sneak past enemies or deploy turrets with a boosted engineering skill? The game lets you tackle problems your way, and that freedom is exhilarating.
The characters aboard Talos I are written with care and depth. Many have distinct personalities, and their stories often intertwine with the main narrative. How they see you depends on your actions, and the relationships you build—or destroy—feel meaningful.
The side quests are another strong point. Far from being filler, they enrich the world and often lead to memorable moments or moral dilemmas. Some of the best discoveries and most intense encounters in Prey are tied to these optional missions, which makes exploring every corner of Talos I even more rewarding.
Talos I is a marvel of design. It’s an interconnected space station that begs to be explored. From the polished corporate offices to the eerie, shadowy maintenance areas, every location tells a story. The station feels alive, with systems like airlocks, security measures, and even gravity working in logical and immersive ways. Revisiting areas with new abilities often unveils hidden paths and secrets, making exploration feel endlessly rewarding.
While the graphics are slightly dated, Arkane’s signature art style more than compensates. Talos I’s retro-futuristic aesthetic, combined with the haunting ambiance, creates a world that’s both beautiful and unsettling. The lighting, environmental effects, and design choices enhance the atmosphere, drawing you deeper into the story.
Prey is a masterpiece of immersive sim design. Its combination of storytelling, player-driven gameplay, and environmental depth makes it a must-play for fans of the genre. The choices you make, both moral and tactical, add a level of personalization that ensures no two playthroughs feel the same.
Completing it in 30 hours gave me time to soak in the world, tackle side quests, and experiment with different approaches. While the graphics might feel dated, the gameplay and story are timeless. If you’re a fan of games like Dishonored or Bioshock, Prey is an unforgettable experience that you absolutely need to try.
I think it's one of the most underrated game I've done so far. Incredibly complex, fun and amazing experience.
Updated 4 Days Ago
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mikegoatsmith

90%PC
I could quibble about the physics, difficulty levels, and how the game explains itself (or doesn't) in inconsistent ways, but this is an all-timer. Lots in the station to explore, lots in your potential skillset to explore, great level and monster design. Clearly wants to be evaluated as an extension of the "shock" games, so... as creepy but way less dated than SS2, way more elegant and less chaotic than Bioshock.I think Deep Storage is the point where I broke down on Normal difficulty twice years ago (a combo of "I don't know what you want me to do" and "every time I try to explore and figure stuff out I die in 5 seconds"). Easy seems cheap for the first few hours but allows more space for exploration, and I enjoyed it way more and actually got somewhere.
But yeah, this one's been in the back of my head for a reason all of those years, it's great.
Updated 3.5 Weeks Ago
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TheOrangestOrange

50%PlayStation 4
3h Progress
Well, darn. I really wanted to like this. I found the gameplay and backtracking extremely frustrating and just wasn't having fun so.. to the retired pile it goes.Updated 4 Weeks Ago
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Vector99i

90%PC
30h Played
A good survival horror game with elevated difficulty that brings freedom to the player in terms of exploration. Besides that, the DLC was somewhat decent, even if it was very hard to complete and required many key items to complete some orders. The game is an 8.75/10.Updated 4 Weeks Ago
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shulato

75%PC
44h 40m Played
No esta nada mal, las pantallas de carga se hacen muy pesadas.La historia es interesante y el sistema de crafteo y combate te deja un buen sabor de boca.
Se puede mejorar? Si claro, pero tal cual es, te va a dejar una experiencia interesante.
Recomendado.
Updated 1 Month Ago
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ZackBandicoot

85%PlayStation 4
29h 16m Played
Lots of great things about the game, including the skills that really let you change your playstyle and gives you multiple ways to tackle every obstacle. Calling it a spiritual successor to Bioshock is an understatement, as it gives that vibe everywhere you turn. Gameplay is very tense and always engaging. Unfortunately, the story did not completely land for me and I expected a bit more, especially with some of the padding that seemed to happen late in the game. Loading times were also a slog when you need to backtrack across the space station, but overall a solid game.Updated 1 Month Ago
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noTbsp

90%PC
21h Played
Don't know if it's just me or does this feel like a modern day Bioshock? An FPS being paired with special abilities that you are required to research enemies to unlock extra stuff. I'm not complaining because Bioshock is a top 10 for me, it's just interesting the similarities.Regardless, such a phenomenal game. Played every side quest and was executed marvellously. The atmosphere, environments, progression, characters, story just the whole package was a blast to play through. The freedom in the game is glorious too. One thing I loved about Dishonoured was that it felt like a game where you were playing with cheats but it's just handled so well. Same goes with Prey, slowing down time, shrinking into small objects, creating clones and the fact you can open doors with a nerf gun. It sometimes feels like sequence breaking but it's perfectly intentional and works.
The combination of in station and out of station environments was a big highlight for me. Not only did I spend a lot of time searching every corner of the station, I did the same with the stations exterior. It was extremely satisfying having a realistic space environment too, pretty much dead silent and a constant velocity in the direction you travelled. I never thought about having to counter strafe in space before until I played this which is such a cool feature.
My only issue but at the same time favourite part of the game was the combat. Especially pre-psi abilities with a stock gloo gun. I just felt kind of useless and out gunned in every fight, but I guess I could attribute that to the high difficulty I chose and unfamiliarity with the mechanics. Also not having enough Neuromod's to unlock each psi ability that was strong against each Typhon type was annoying, it just lead to a cycle of gloo spam into shotgun pumps until the enemies died. Don't get me wrong I really do love the gloo gun, which is why I said it's was my biggest issue but also favourite part. Couldn't really just shoot my way through everything had to be combo'd with the gloo gun. But after about 3 hours it was nothing but fun all the way through to the end with a story that was constantly adding new elements to stay fresh and twisty.
Overall, an underatted gem that is a must play.
Updated 1 Month Ago
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abeernae

80%PC
19h 39m Played
A good FPS with a lot of interesting questions/side quests that lead you down a rabbit hole of exploration on what is/has happened to Talos I. I enjoyed the game and the playthroughs and recommend it for anyone that the old "choose your own adventure" style books/games. If you liked Dishonored then do yourself a favor and play Prey.Updated 1 Month Ago
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SuperSaiyanRage

30%PlayStation 5
10h Progress
Great Opening, But From There It's Just A SlogCombat Is Not Fun At All. It's Finicky If I Had To Describe It
Everything Else Is Also Just Meh To Me - I Lost Enthusiasm
Game Has Potential, But It's Just Not For Me
Updated 1 Month Ago
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LordBlack2007

70%PC
20h 55m Progress
Prey is a brilliant example of a typical Prey immersive simulator, with brilliant decision making hidden in both form and consequence. And the plot is a brilliant sci-fi story with very good plot twists. Despite this, I didn't like the stealth at all and the combat is awkward, so the game stands out for the story and its decision making, not its combat. But for that there is the easy mode, or directly the story mode, and with that the title is enjoyed in what really makes it great.
Updated 1.5 Months Ago
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Private

80%PC
26h Played
sooooooooooo good, very fun gameplay especially for people who like immersive sims, i personally loved the story but i'm not sure its for everyone. unfortunately there are a few bugs which are kinda annoying one of which prevented me from doing one of the side questsUpdated 2 Months Ago
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Private

100%PlayStation 4
45h Played
One of the best gaming experiences I've ever had, with almost no negatives.Updated 2.5 Months Ago
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Private

80%PC
19h 8m Played
Great, atmospheric game although it had some bugs that influenced my experience, mainly around enemy positions when loading a save, and disappearing items such as key cards which forced me to reload older saves.Updated 3 Months Ago
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LostBagley

100%PC
Replay
Pretty much System Shock 3, only missing element is SHODANUpdated 3.5 Months Ago
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Yuniac

90%PC
32h 41m Played
I do not usually play games where there's a lot of freedom in how to approach the gameplay and specific scenarios in the game, whether to fight, sneak, incapacitate, spare, or murder. Nor do I like stealth in games, I despise stealth as a gameplay aspect. Yet, Prey is so well designed and made that even I, someone who doesn't like those things, was able to enjoy the game thoroughly. An ultimate test of a game is where it's put in the hands of someone who doesn't usually like the kind of game it is and they end up enjoying it. Now imagine how people who like those genres will feel when playing Prey.Old as time tale, humans reached new heights, just for it to backfire.
"Don't think about how bad it is, think about how to make it better" That is pretty much the game's premise. "I pride myself in being prepared for the worst. But this... this is truly a masterpiece". Hell, in space, has broken loose and it's "Are you trying to fix this mess? or just want to get away?" type of situation you wake up to.
I don't think I have ever played a game that gives you this much freedom in how to play, how to get to places, and how to go about doing anything, it's very creative. They have really achieved the 'play it your way', many games claim it, yet so few deliver on it.
It's a wonderfully fun game, with choice and consequence, an engaging story, loss of gravity, a wrench, and a Gloo gun.
Updated 3.5 Months Ago
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TheEternalig

100%PC
18h 31m Played
It was an insane experience, not many games can offer freedom of choice to the player like this game does. Shame for what happened with Arkane Austin.Updated 4 Months Ago
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francohl99

80%PC
Es un bajón que no haya sido tan valorado. Es muy buen juego con unas mecánicas interesantes y unos escenarios muy buenos para explorar. No recuerdo la historia porque lo jugué hace bastante.Updated 4.5 Months Ago
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Funky_Tiime

80%PC
14h 27m Played
This was actually such a good game the only downside it had was that the ending felt very...dull? I mean that in the sense that it just happened and then you had beaten the game. I had the ending where i decided to blow up the Talos I and then used Alexs pod to escape but i still feel like i didn't really FINISH the game. That big typhon that ate up the Talos I was insane and actually a good premise to showcase how severe the situation was going to be but thats where it ends I still see myself replaying this game one day and maybe even completing it as i still have ALOT that i can do in this game.Updated 4.5 Months Ago
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amara_

90%PC
20h 54m Played
I do think Prey's biggest flaw is its lack of identity. It crosses everything in a checklist for a immersive sim. When I think of a prototypical game in this genre, I think of Prey. It very rarely brings something new to the table. And yet the game is a wonder in terms of mechanics and exploration. Probably the most impressive immersive sim in that regard. Things might have been done before, but it does them bigger and at times better. Some things I didn't like: the ending was a bummer. Not in the depressing type of way but more that it was lame as hell. One other thing is the insistence on never-ending notes, emails, and audio logs to tell the story. It was compelling in some cases, but most of the time I thought of it as a hassle.Updated 4.5 Months Ago
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Velvet_Thunder

100%PC
Replay
To this date, probably my favourite game. At least, in the top 3!Updated 4.5 Months Ago
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the_lone_fedora

95%Xbox Series X/S
60h 1m Played
First playthrough, human-mod-only run. No DLC. Completed all main and optional missions. [60hrs,1min]Updated 5 Months Ago
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Dazerin

90%PC
44h 23m Progress
Mi primera impresion fue de miedo ya que no me esperaba que las criaturas del trailer fuesen mimicos y me costó soltar la tension que me genera las primeras horas de juego ya que soy bastante asustadizo. Graficamente se ve excelente y los enemigos aunque pueden llegar a hacerse repetitivos son interesantes. Creo que es por mi forma de jugar y que lo devoro tambien en supervivencia pero los recursos a medida que avanzas igual escasean pero no es problema (tampoco estoy farmeando mucho).Mis impresiones generales es que la historia esta muy intereasnte, graficamente es genial, mecanicamente esta muy bien y la gestion de habilidades muy buena.
Un gran juego para echarle sus horitas y explorar tranquilito.
Updated 5 Months Ago
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eluzif

90%PlayStation 4
Amazing game, very fun and lots of ways to reach your goals. Just a classic arcane game and way better than Deathloop (hated it). Went for 3 playthroughs b2b, which I never do, to see all aspects of the game and try out only human/only alien run. Got bored during the 3rd run but still, that’s amazing retention for me. Since I got it on PS Plus extra and played around 80 hours it was insane value (in case anyone cares).Updated 5.5 Months Ago
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Raphael101

30%PC
44m Progress
Prey 3/10:- Confusing storyline
- Tedious backtracking throughout levels
- Clunky combat mechanics
- Frequent technical glitches disrupt gameplay
Updated 5.5 Months Ago
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xxcoolsjxx

80%Xbox Series X/S
A very good immersive survival horror game, definitely an Arkane/Bethesda game with the way it plays. What seems like a very limited and restricted environment is actually very open ended on how you can approach getting to certain areas and how you approach fights. The story telling of the crew mates reminded me of Bioshock with the audio logs, which I like a lot because I can continue my playthrough and listen to it in the background instead of having to stop and read constantly. I would say the game is pretty well balanced with hard choices on abilities almost the entire time, along with a restricted inventory, and almost always running low on some kind of resource. It keeps you on edge because an enemy of all certain types can be around any corner, and you are definitely not that powerful, so approaching/avoiding fights in particular ways is very important.The overall story was very good, making you make some decisions throughout that lead to different outcomes on the ending. Game could get a little janky at times, which is expected, but I definitely lost count on how many times I died a very cheap death or just didn't pay attention to a trap on a door and got insta killed. I would say it leans towards an 8.5 on the rating scale, I enjoyed Prey a lot, and will probably play another playthrough for a different ending eventually.
Updated 5.5 Months Ago
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Skyart5

100%PC
23h 30m Played
the pinnacle of everything arkane learned up to this point; truly the showcase of the potential of emergent gameplay and the immersive sim genre. RIP ARKANE AUSTINUpdated 6.5 Months Ago
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stanob

95%PlayStation 4
20h Progress
Good game fun and for its time very fresh. lots of back tracking after opening new abilities enjoyed from start to finishUpdated 6.5 Months Ago
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rames05

85%Xbox Series X/S
12h Progress
Такая прекрасная игра, но к сожалению не достаточно отполирована. Одна из выжающихся игр современности и один из самых нереализованных потенциалов.Updated 6.5 Months Ago
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Synnnapse

90%PC
32h 7m Played
Loved this game. Really underrated and such a great story and setting. True choice in an FPSUpdated 7 Months Ago
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FurteiJabuticaba

80%PC
18h 1m Played
Bom, a história no começo foi bem confusa, mas conforme tu vai jogando, você entende a perspectiva do jogo e o que aconteceu, foi muito foda, eu gostei, mas algumas quests, foram bem mais o menos, mas de resto jogo foi incrível. Morgan se ferrou legal kkkk.Updated 7 Months Ago
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brianna015

100%PC
30h 29m Progress
Fucking amazing. We need more of these.Updated 7 Months Ago
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Crystar500

60%Xbox One
Everybody says this game is an underrated gem, but I think the exact opposite. It's an overrated game with nothing of real meaningful value to offer. I thought it was just okay, but not bad. Did I enjoy it? Not really, but I didn't hate it either. It really is rather frustrating to play at times, though, and the plot just gets derailed entirely by its ending, ruining all of the minimal amount of intrigue the game had.Score: 74
Updated 7 Months Ago
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AndreyUltra

65%Xbox Series X/S
23h 50m Played
Я и ты... Хорошая игра, но затянутая, один из лучших треков и выживание в роль. Однако есть проблемы: маленькое количество патрон, лютые мобы. Классные квесты которые буквально находишь сам. Куча всяких интересных побочек. Устал от игры на 10 ом часу.Updated 7.5 Months Ago
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Lens

75%PC
22h Played
Esta bien, es divertido como shooter pero hay zonas en las que se le ven las costuras. La historia tambien esta bien pero tampoco es increible. Lo volveria a jugar aún asi. (No he probado el dlc)Updated 7.5 Months Ago
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AefirThrift

95%PC
24h Progress
PREY does not get near enough attention. This scifi horror masterpiece does an amazing job blending action and survival horror as a new organism makes itself known as the next step in evolution. I love everything about this game. I cannot recommend it enough.Updated 8 Months Ago
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Jakolcz

90%PlayStation 5
24h 43m Played
Great game, just the ending gameplay kinda suckedUpdated 8 Months Ago
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JBreezy

95%Xbox One
28h 33m Played
Gameplay 3/3 great combat and survival gameplay. Great exploration Story 2.5/3 really gripping for the majority of the game. There was a disappointment but overall still enjoyed
Visuals 2/2 great style and variety of locations and enemies great enemy design
Audio 2/2 great music and voice acting
Highly recommend 100% completion for the gameplay and story
Updated 8.5 Months Ago
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NCxLegacy

85%PC
15h 30m Played
What I liked:Difficulty. I thought this game was pretty hard on Normal. I was walking into the game with no idea what it was about, and I quickly realized that I couldn't just walk up to phantoms and gun them down before I would get annihilated. You need to scrounge for everything you can in this game (level design feels similar to Bioshock 1 and 2), which makes looting feel important and not redundant like other games. Ammo is scarce. Beating this game felt very rewarding.
Being alone. The anticipation you would feel before entering new areas with no backup and tons of enemies that will kick your *** is very real in this game. Like Metroid and Dark Souls, this game keeps you very engaged and you do get very immersed into the world as it is challenging and you need to pay attention.
That ending. Helped solidify the fact that I thought this game was awesome.
What I Didn't Like:
The Nightmare. That thing was terrifying. I almost killed it once, but got scared that I would run out of ammo in all my guns so I quit shooting it. What a waste.
Played on: Normal
Updated 8.5 Months Ago
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Private

75%PC
28h 43m Played
Good game for 2017, but walking from one side of map to another is annoying. Nightmare difficulty without hardcore mechanics. Played without psionic abilities.
Updated 8.5 Months Ago
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1nf3r

90%PC
55h 55m Played
Incredible atmosphere. Great feeling of progress. I enjoyed the fact that you have different routes for dealing with each scenario.Updated 9 Months Ago
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Private

90%PC
AmazingUpdated 9.5 Months Ago
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Catgamer1000

95%Xbox One
20m Progress
Long, doubled up loading screens, but good enough that I know someone who’s played through this game more times than there are speedruns for this game. Dead Space’d quick when and how I expected.Updated 10.5 Months Ago
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goodusername123

100%PC
16h Played
I remember playing prey back when it came out. I was only 12 at the time, so I couldnt afford to purchase the game myself, so I either rented the game from family video, or bought the game with my moms credit card (probably the first one, im not a bad person I swear.) The game was released in a sorta glitchy state, and thus there was a material duplication glitch, which pretty much allowed me to craft whatever I wanted in the game. I had a blast with this cool space shooter, where you could use cool alien powers and fight cool aliens in space. But now, 6 years later, ive played many more games in my day, most importantly system shock 2 and dishonored. What I didn't realise back then, but I have now, is that prey is a mash up of those two games, modernizing the system shock 2 formula, while also adding on arkanes own unique style. Prey is a fantastic amalgamation of these two games, and id argue that it earns the title of, system shock 3. Prey has an almost perfect gameplay loop, with it pretty much perfectly adapting the system shock 2 formula while adding onto it with dishonored stealth elements and level design, as well as modern game feel and controls. The upgrade system is almost identical to how it was in system shock, where really the only difference is that in prey they are called neuromods instead of cyber modules. At first I didnt like the upgrade economy compared to ss2, because nueromods are found usually instead of given to you, unlike ss2 which were mainly just directly given to you, however as I kept playing I realized it was not only slow a characters progression, but also give you some incentive to explore the environments, which in typical arcane fashion are fantastically designed. Prey uses the same design principals as dishonored, with the game giving many different paths to take to get to a goal, as well as giving you environmental objects to climb on top of such as pipes to help you manage and engage in stealth.
One of the best elements of prey is one of its weapons, being the gloo cannon. Not only does it act as one of the most useful weapons in the game, especially for engaging in stealth or especially melee combat, but it also can be used to engage with the level design and act as a traversal mechanic. Using this weapon, you can bypass whole entire sections of the game, or even access rooms early. Preys entire weapon arsenal is like the gloo cannon, with every weapon having its uses. Prey is one of those unique games where I ended up using every single weapon during my playthrough, multiple times. The shotgun and Q beam are high damage weapons, which work fantastically together against boss creatures. The pistol and stun gun work great for stealth encounters. The littenary of grenedes all work against different creatures, but can all be used in either a stealth scenario where you place them as traps, or active combat where they work as grenades. And even the starting weapon, the wrench, is fantastic. I actually used the wrench the most out of anything in my playthrough because it saves ammo and can really pack a punch. Preys combat is almost like a puzzle, where each weapon has to be used in the right way if you want to save your very limited ammo and supplies. This goes double for another of my favorite weapons in the game, the huntress boltcaster, which is esentially just a nerf gun that you can use to hit buttons or computer screens to open doors. Using this weapon in addition to the gloo gun, can honestly let you open any door you want if you have enough patience. Preys modular gameplay systems let every player have a completely different experience while playing, just like any great immersive sim.
Prey is no slouch in the story department either. While the game unfortunately doesnt feature a villian as strong as shodan from the system shock games, the story is still filled with great moments, characters and even the signature plot twist found in almost every shock game. The story features a litany of different modular variations and dialogue based on the choices you make, both in the story and mechanically. The game also features a hidden morality system, which comes into play based on what ending you get. My favorite part however, was just how realistic the characters on talos 1 were, both those alive, and those found in the many hidden audio logs, which were always a joy to find.
Even preys dlc is fantastic, with it being almost as long as the main story itself. Im not usually a fan of rougelike games, however this one hooked me. I have never seen a sense of progression like the one found in mooncrash in any game. The way the story is slowly unveiled as you complete the simulation more and more. Even the way how it ties into the main story and explains the ending of that game. Its all fantastic and with the randomly generated world events, it has very high replayability.
I very highly recommend prey. It is one of the best games ive ever played. I loved it
Updated 10.5 Months Ago
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CalumChrystal

75%PlayStation 4
29h Played
I feel quite conflicted about Prey. Despite the obvious inspiration it takes from some other games I found it to be a uniquely fresh and interesting experience. Exploring the station and finding out what happened aboard it, mainly through environmental story-telling and audio-logs/e-mails gave me a hint of Bioshock and hit me right in the nostalgic feels. Arkane has brought the same intricate level design from Dishonored, making each room almost a puzzle in its own right to work out where to go. Do I hack through a door, or move some objects to climb upon, or find a nearby window and smash through that or even take the wonderful GLOO gun and use it form a platform up to an out of reach vent. The amount of choice given to the player in how to spec out their character and how to explore this environment is staggering. Nothing comes quite as close to the best levels of Dishonored 2 but Prey makes up for this in the sheer quantity of stellar environments it has. This may sound like a glowing review so far, but I feel that Prey (although great) could have been better. The combat feels sluggish and a bit undercooked, which is strange given how fun and visceral the combat is in Arkane's other offerings. But in Prey it feels nearly impossible to miss certain enemy attacks and enemies barely respond to your own attacks apart from a slight decrease in their health bar. I understand this might be to instil more of a 'survival horror' atmosphere but that doesn't necessarily mean the gameplay has suffer. Examples like Bioshock or the newer Resident Evil remakes show that such a feeling can be achieved through sound and atmosphere rather than poor controls. The narrative is also a bit unsatisfying by the end. While your playing through Prey there is such a great amount of player choice in who to help and how to navigate the station that it feels like an anti-climax when the story pretty much forces you into a limited number of set paths by the end, regardless of the huge variables in choices you made up to that point. Although there is a 'cool' twist by the end, it does eave a bit of a sour taste in your mouth given the decisions made up to that point. Overall I had a very positive experience with Prey's main story, exploration and work, but there are a few slip ups which prevent it from being Arkane's best. But as a love letter to games like Bioshock or System Shock it certainly delivers.Updated 10.5 Months Ago
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sbwh1220

95%PC
25h Played
Great great great great level design and creative gameplay. Solid story and world. Great gameUpdated 10.5 Months Ago
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