Veriamo's Posts

Posts Veriamo created.

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https://howlongtobeat.com/game/6671
https://howlongtobeat.com/game/67555
Same game; the latter is the fan-translated name.
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Site Feedback

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I've noticed that my platform list looks somewhat "empty" due to most of my games being completed on PC. So, I'm wondering if it's possible to add an option to double- or triple-stack the longest bars, like on my mock-up, in order to make shorter bars more noticeable.
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Guess the videogame! (Image Heavy)

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That's correct, your turn.

That was my intention, by the way - IMO, it's more fun to do actual research and guesswork rather than just knowing the game.
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Here goes
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Warhammer 40k: Mechanicus?
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Fantasian
Fantasian Neo-Dimension
The former already has Neo Dimension's platforms and alias listed. Also, the subtitle is spelled without a hyphen.

I would also like to point out that several previous requests went apparently unnoticed.
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Final Fantasy. I love JRPGs, but I'm yet to finish a single FF game. I tried VI, VII, IX, X, and XIII, and I didn't like any of them. Maybe it's because I've been spoiled on some story details, or maybe because their good parts have been since copied and refined by other games - I have no clue what's wrong with them (or me). I feel like they lack some sort of... "integrity", maybe, but can't quite put my finger on it.
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Post Your Wins

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Finally done with not one, but two long strategies that I've owned for over a decade.

Might and Magic: Heroes VI is certainly less ambitious than V ever was, and I honestly see why people back then hated it. However, VI isn't really a bad game, just an average one. Creatures' abilities matter here a lot more than in any previous game, and the zones-of-control mechanic is surprisingly handy, eliminating the need to hunt down these remote mines. However, I didn't like that towns were so easy to rebuild into ones of your own faction, since by the endgame it usually boils down to rebuilding every town and massing a huge army of your faction, rather than trying to combine creatures from different ones.

King's Bounty: The Legend, meanwhile, had all the combining I've ever needed. It strictly limits the amount of troops the player can hire from each habitat, oftentimes forcing me to choose whether I should retain this stack which numbers a third of its power after all the losses, or should I just disband it and hire some vikings/walking trees/dragons/whathaveyou in a nearby habitat, even if your artifacts don't work as well with them. It's a great way of forcing the player to experiment, I really liked it. Rage abilities are a mess though; by endgame they are all but useless, aside from, like, two of them.
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Replying to Civilwarfare101
TBH, we hear that for the fourth generation in a row. At this point, I'm convinced they can survive just about anything.
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Guess the videogame! (Image Heavy)

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EMOesque, feel free to post next, that was a good guess, and I don't have a good image handy.
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It's definitely Etherlords, I'd say the first game. The series is also known as "Demiurges".
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I also used to write down my completions on paper (only JRPGs, though, since I love them more than any other genre), but then I lost the notebook, and realized that using a website would be a better choice than risking losing it again. Over time, I decided to catalog games of other genres as well.
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Finished Final Remix quite some time ago. The story sure was awesome, but I didn't care about the combat system at all. I've heard that the DS version had better combat, but I don't think there's a point in trying it out without a real console.
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Too Many 10/10s

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I'm personally very harsh with my reviews for this very reason - many people just leave a 10/10 on an obviously flawed game, making every half-decent title an 8/10 at the very least. So, I rate games highly only when they are almost impeccable in both gameplay and story. 10/10 is reserved for personal favorites, the kind for which I would erase my memory to play it for the first time once again.

However, just have a leaning towards the higher end of the scale is okay - it's not like there's many Superman 64s out there. Major game studios just wouldn't survive if they made a 1/10 for every 10/10, and nobody's going to seriously play, let alone rate a crappy indie from the bowels of Steam or eShop.
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Guess the videogame! (Image Heavy)

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A long shot, but is it something from Falcom's library, like Dragon Slayer/Xanadu?
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Post Your Wins

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Finished The Legend of Dragoon a couple of days ago. I liked the story and unique aesthetics, but the combat was quite shallow. A couple of tweaks would have done wonders to it, but alas, they focused on presentation way too much.
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Finished Summon Night: Swordcraft Story. It's a really fun JRPG with action combat, somewhat reminiscent of early Tales games. The main 50-floor dungeon is somewhat tedious, but fortunately, it's not the only one. Although the game would be even better if it wasn't tied to a single city.
Character writing is pretty good as well, it's no Mega Man Battle Network where these guys are your friends because the plot said they are.
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I mostly play games that have in-game timers, but if they don't, then I rely on outside means, like Steam's "in-game time" feature. And if I can't do that, then I use HLTB's timer.
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Guess the videogame! (Image Heavy)

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Correct, your turn
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Antaeus Rising?
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Correct, your turn!
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Alright, I'll take it. That one shouldn't be very hard.

Speaking of JRPGs, I just adore their overloaded UIs. The only thing it lacks is a fingerless glove meter.
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Games Beaten - March 2024

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Gunvolt Chronicles: Luminous Avenger iX - Mar 03
Gunvolt Chronicles: Luminous Avenger iX 2 - Mar 05
Golden Sun: The Lost Age - Mar 08
Breath of Fire: Dragon Quarter - Mar 20
Ghost Trick: Phantom Detective - Mar 23
Men of War: Red Tide - Mar 23

Luminous Avenger games are nothing special. The first one is literally a mission pack for Gunvolt 2 - not that it's bad, just nothing new. The second, on the other hand... Now, I appreciate the attempt to alter Copen's moveset a bit, but they managed to butcher both his mobility and damage output in the process, making him significantly less fun to play. I even went back to COGEN: Sword of Rewind and did Copen's DLC stage - and even there he was more fun to play than in his own game.

Next, I finished Golden Sun: The Lost Age. I actually started playing it right after the first game - but then stuff happened, I made a break, then lost my save, and so on. And now I finally finish it, five and a half years later. Honestly, now, being spoiled by many other JRPGs, I see numerous flaws in Golden Sun. Combat system doesn't have much depth, and sandbox-like design ends up being just confusing, for example. But, being fair, it was pretty much the only game of such scope on GBA.

As for Breath of Fire: Dragon Quarter, I didn't like how they put roguelike elements into it. It basically encourages you to restart and spend more time just to see the whole story, not just the bare-bones version. The game also gives little to no variety on restarts, eliminating the biggest selling points of roguelikes. Otherwise, it's a pretty solid PS2 RPG.
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Favorite Mobile Games?

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I'd answer "emulators", but that's cheating.

As far as actual mobile games go, I like Kemco's games the most. Yeah, they're shovelware, and there are a lot of ads. But when you can get a fully-featured JRPG for free, that's pretty nice. Sword of Elpisia is the best I've played so far.

I also like the Kingdom Rush series, they're pretty fun tower defence games.
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