Super Smash Bros. Ultimate
- 54 Playing
- 1.9K Backlogs
- 214 Replays
- 5.7% Retired
- 88% Rating
- 4.5K Beat
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Waker0

100%Nintendo Switch
100h Played
Pretty much THE Smash game to play. Every single character is viable, and all of them are very unique (except of the Echoes, of course). One of the only fighting games I'm actually willing to play and learn.Updated 1 Week Ago
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alejo58

90%Nintendo Switch
26h Played
If world of light wouldn't be such a grind sometimes this would be a 10/10Updated 2 Weeks Ago
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Caique96

100%Nintendo Switch
35h Played
O maior jogo de luta já feito!!! Você vai jogar por horas e horas e o conteudo não acaba, o modo world of light é bastante divertido e desafiador, e o "classic mode" continua ótimo.Updated 3 Weeks Ago
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Akrius

100%Nintendo Switch
134h 3m Played
Thanks Kirby for save all Smash gang.Updated 4 Weeks Ago
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Yannis_Spirou

100%Nintendo Switch
100h Played
Super Smash Bros. Brawl on the Nintendo Wii was one of the best videogames I played during my childhood and it's probably one of my favorite videogames of all time.Super Smash Bros. Ultimate convinced me to buy a Nintendo Switch mainly for 3 reasons:
1. It's a Super Smash Bros. game.
2. The staggering amount of characters and content in general.
3. The inclusion of Sephiroth from Final Fantasy VII was a dream come true for me and I still can't believe Joker from Persona 5 - literally my favorite videogame of all time - made it into Super Smash Bros.
It ended up being worth getting a Nintendo Switch just for this game and here's why:
Super Smash Bros. Ultimate has 86 fighters (89 counting Pokémon Trainer and Pyra & Mythra as separate characters), 116 stages (340 including the Battlefield & Ω forms), over 1.100 songs, a ton of different game modes, and the attention given to each franchise represented in this game is astonishing!
Aside from the insane amount of content though, the gameplay in Super Smash Bros. Ultimate is just perfect!
Also, the art style is fantastic and the music is wonderful; it's an enormous music collection that consists of each franchise represented in this game.
I seriously can't comprehend how much care and detail has been put into this game!
As for the flaws, I really can't think of any, aside from maybe the inconsistent netcode; the online is a bit laggy at times.
Pros:
+ Everyone is here
+ Excessive amount of content
+ Flawless gameplay
+ Gorgeous visuals
+ Incredible music
Cons:
- Netcode
Final Rating: 10/10
- Masterpiece -
Super Smash Bros. Ultimate is legendary; it's the best written love letter to gaming that there has ever been, a wonderful celebration of the videogame medium and arguably one of my favorite videogames of all time.
Do I recommend it?:
If you're looking for a party game to play with other people, Super Smash Bros. Ultimate is a must-play, without a doubt.
If you're looking for a single-player experience though, I wouldn't say it's a must-play.
Updated 1 Month Ago
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batzee

40%Nintendo Switch
3h 30m Progress
I was playing only the story mode. And its very underwhelming. Dont get fooled by the opening cutscenes. The games is continues grind and some battles are just there.Updated 1 Month Ago
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NecoArc

70%Nintendo Switch
20h Played
not my favorite smash but one of the bestUpdated 1.5 Months Ago
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Cercus

100%Nintendo Switch
100h Played
The community this game built. The tournaments. The different meta's in different countries. The local events. The music. The insane amount of characters. The crossovers. The detail in everything. The sound, the feel of the game, the online (when it works). The only thing not perfect about this game is the spirits mode which I think was a bad replacement for story mode. I have so many memories with this game it essentially took years of my life, but it was at least sort of it worth probably.Updated 2 Months Ago
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Private

75%Nintendo Switch
I can appreciate what Smash has done for the fighting game genre but was never fully my jam. This was an amazing version of the game. Feels good to play and if I was a bigger Smash fan, this would definitely be rated higher.Updated 3 Months Ago
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Palipilino

85%Nintendo Switch
55h 10m Played
Super Smash Bros. Ultimate. Has there ever been a more appropriate subtitle for a game than this? "Ultimate" truly is the word to define this game and what it contains. 76 playable characters (89 including DLC), 104 stages (114, again including DLC), and over 800 music tracks. In terms of content and player choice, no Smash game—no fighting game—can match what Ultimate has to offer. It's gaming's biggest crossover, bringing back every character from previous entrees in addition to adding new ones. It's almost intimidating how large this game has gotten; picking a character out of 30 is a lot more manageable than 70 or 80. Still, it's an incredible amount of variety for money, and SSBU almost feels like the pinnacle of what a Smash Bros. game can be. Almost.Super Smash Bros. Ultimate is probably the best casual-friendly fighting game to date. It has just about everything you would want in a game like this, and the variety in what you can create in multiplayer modes is truly astounding. It's a game with simultaneously a low-skill floor and a high-skill ceiling, and that's always been the best thing about these games. Anyone can enjoy them because even with a large skill gap, there are enough mechanics and gimmicks that can be introduced in order for the game to feel more fair—and more importantly, more fun. Controls are excellent, as good as they've ever been for Smash, so easing new players into this game has never been easier. It excels as both a fighting game and a party game, and it's extremely satisfying to play and to master. What's even more impressive is how unique most of the characters feel. There are echo fighters and some other characters that have very similar movements, but it's incredible that with a roster this large, so many characters still maintain their own identity. That's part of why DLC Smash character announcements are so exciting; not only does it offer the chance for a character to be immortalized in video game history, but it also promises a totally unique character experience.
SSBU has an extensive single-player mode, too, which is a huge improvement from its predecessor on the Wii U and 3DS. Called World of Light, it even carries a (very loose) story with a few cutscenes here and there. It offers a new take on the single-player formula, and at about 25 hours long, it's certainly the longest story mode content in a Smash game. It doesn't really justify its length, though, as the battles can start to feel tedious and repetitive rather quickly. The spirit fights in this mode can vary quite drastically; some of them feel extremely creative and well thought out, while others can feel repetitive or annoying. A lot of fights also depend on what spirits (think of them as stat or environment modifiers) you have equipped more than your skill, which inevitably creates frustration if you don't have the spirits you need. It's still a mostly enjoyable experience—the good fights probably outnumber the frustrating ones—but it can feel like a bit of a slog when you reach the latter stages. Still, World of Light includes an incredible amount of gaming allusions and references in its spirits; it definitely has its charm, and it's part of what helps sell SSBU as the ultimate video game crossover experience. The board game-style layout, too, is full of neat little references and is overall pretty fun to explore.
The game's online experience is a bit of a toss-up, depending on who you ask. The Switch is the first Nintendo console that requires a subscription to access online features, so it wouldn't be out of the question to expect an overall improvement in service. However, it seems like it's still a mixed bag, and experiences definitely vary. Some will swear it's the best online has ever worked in a Smash game; others will say it's borderline unplayable. Whatever your experience, though, it is lacking some key features that would make online a significantly better experience. The Fun/Glory modes are missing, leaving behind just one online queue. Searching for battles was already inconsistent before, so the removal of this feature doesn't really make sense. You'll sometimes get matched with players who have completely different rulesets than you, which can put a real dampener on your enjoyment. Luckily, playing with friends in an arena offers a relatively seamless experience, which is an improvement on past titles.
It's difficult to envision where Smash goes from here as a series. Calling a game "Ultimate" seems to imply that this will be the biggest experience players will get; it's hard to imagine Smash 6 retaining all Ultimate's characters while also adding new ones. Whether this means there will be a significant shakeup in the series formula is yet to be determined, but for now, SSBU is a game that will be cherished for pushing what a Smash game was capable of containing to the absolute limit. It's still not the perfect Smash Bros. game, but it is—and probably always will be—the Ultimate one.
Updated 3 Months Ago
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pisang

100%Nintendo Switch
Did not played the story, but I play this coop with my son and it’s awesome.Updated 3.5 Months Ago
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Munkinit

65%Nintendo Switch
24h Played
"Ultimate", my a**. Great fan service, but I feel this game is more style than substance, at least gameplay-wise. Responsiveness when jumping with the joystick is terrible and I find hit detection overall to be questionable. There also seems to be more lag in this game than in previous entries. Hits shake the screen, which is distracting, as are battles with 6+ characters on screen at once. Can the game be fun? Sure, but this is far from the best in the series where controls/gameplay are concerned. I miss the collectible trophies from previous games and an actual description of the characters/spirits. And why can't you save a default costume for each character to your profile?? Come on, Nintendo. Also, where are cool alternate costumes for characters, like a yarn Yoshi from Woolly World? Even if they were DLC, that would've been welcome.I'll give it kudos on the sheer amount of characters, stages, music, and spirits. Newer characters like King K. Rool and Richter Belmont are nice additions to the roster. Not a bad game, but not the awesome experience I expected. It just made me wonder why I'm not simply playing the games that these characters are from instead. Plenty of room for improvement for the next game in the series, IMO.
Updated 3.5 Months Ago
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Private

80%Emulated
These are my thoughts on the single player "World of Light" mode in smash Ultimate. I've played the multiplayer (online and offline) on and off since the game's release, but never touched any of the single player stuff. So I'm very familiar with the game and the intricacies of it's mechanics. I loved Subspace Emissary in Brawl and while I understood this wasn't that going into it, I was hoping for some of that magic. All-in-all I'd say WOL is a great experience if you're new to the series and don't want to get curb stomped by pros online, but sort of underwhelming and actually quite awkward to play on it's harder difficulties if you learned to play the game against real people.So it's just that—I've exclusively played against real people in smash, learning the mechanics and meta of the multiplayer component, never against an computer. Thing is, the CPUs in smash are notorious for not playing like real people. It's a forgivable oversight, It's kind of hard to emulate how real people do things, even in the digital world. For some examples: CPUs use defensive options with faster reactions than humans are capable of, but simultaneously commit to options that are objectively bad. So they will frame-perfect dodge your attack and then proceed to do a laggy move out of nowhere which might hit you because it's so unexpected. It's like they return your volley in Tennis with the skill and speed no human could possess and then proceed to lob it back to you in the dumbest, most amateur way. It's skill whiplash, suddenly they transcend humanity and the next moment they're your 5 y.o. nephew shaking the controller in hopes of victory through pure luck.
Real humans don't play like this. New players have trouble making it back to stage and only utilize half of any given character's move set, probably forgetting what the buttons do at times. Intermediate players are—in a way—worse; being extremely predictable with a single game plan that only sometimes works against other players of their skill level. Good players are the ones that are fun to play against, they use most their characters tools, constantly baiting options, mixing up recovery routes, and executing long combo strings. This is where you want to be at for yourself and your opponent. It's fun to beat a new/intermediate player once, but it's not how you get better. And fighting games are all about getting better, it's a skill, and improving it is addictive.
CPUs in smash throw all that nuance out the window and do ridiculously risky options mixing with frame perfect executions. And then sometimes just stand there for 3 seconds doing nothing but watch your fist collide with their face. World of Light is ultimately (no pun intended) a large collection of CPU battles. So whichever difficulty you choose will determine the CPU difficulty. The problems I've outlined with CPUs are only for the level 9 ones. The lower level CPU feel more natural to fight, but they're too easy. Level 9 CPUs are also easy to beat consistently if you're a good player. But again, they play *completely* different from real humans. Getting good at facing them won't help you against good players unless you're still learning the basics. And more so the problem for me, It's like trying to swing a bat left handed in a pickup game of baseball when I'm a professional when batting right handed. Any time I miss it doesn't feel earned.
WOL features the spirit system as well, with rewards and a progression system for unlocking both characters and spirits. Again, great if you're new to the game and want fun minigames to unlock the roster. The spirits are fun in theory, but my muscle memory is so ingrained with the default mechanics that any change to the character's movement throws me off in a weird way. The hard fights in this mode feel awful, and most of the time cheesing the AI by getting them offstage is the fastest/best move. It's really awkward.
I still love this game for it's competitive offline/online, and I don't think I'll ever stop playing it that way. World of Light is no Subspace, but at least it's something, even if I'm a little outside it's intended audience at this point.
Updated 4 Months Ago
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PantsWithoutPockets

90%Nintendo Switch
40h 4m Played
Very solid game, plenty to do for all types of players. 1 point deducted for input lag and other interruptions when online..Updated 4.5 Months Ago
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TylerTheGamer2000

95%Nintendo Switch
13h 17m Played
Pros:·Story Mode
·Soundtrack
·Graphics
·Mechanics
·Controls
·Lots of Content
Cons:
·No Stage Builder
·No Bios for Spirits
·Difficulty Spikes in Adventure Mode
9.5/10
Updated 4.5 Months Ago
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SirGilbard

90%Emulated
20h 13m Progress
20:13 - World of Light beaten, Normal difficulty;612/615 spaces cleared;
72 fighters awakened;
99.51% completion;
Dharkon and Galeem defeated (true ending);
Updated 5 Months Ago
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MillieKultra

90%Nintendo Switch
280h Progress
I love this (gestures towards the aforementioned this).The DLC characters could be better balanced, the story mode could be more interesting, there could be less similar characters, and the online could... not suck... but this is all just cherry-picking, I adore this game. I still play it semi-regularly over five years after release, and I'm still not bored (or good lol).
Even thought it's based on the same engine as Smash 4, it's incredibly jarring to go back, they added and changed so much.
Updated 6 Months Ago
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maxface14

60%Nintendo Switch
Do you want a monopolistic anti-consumer nightmare that feels like it's spitting in your face whenever you turn off items and does the bare minimum when it comes to a single player story so that kids can keep the Nintendo brand in their mind even when their siblings are at school and can't play multiplayer? This is the game for you! It is a title that is actively hostile to anyone who dares play it competitively— a sentiment matched by the company that makes it— but goddamn, so much of the gameplay is so good that I just can't score it lower than a 6. The spite in me wants to give it a 1. The thousands of hours of playtime across different consoles at different events say otherwise. F Nintendo.Updated 6.5 Months Ago
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a19xys

100%Nintendo Switch
Tras más de 450 horas jugadas, volví a insertar su cartucho solo para darme de tortas con mis amigos en su modalidad online. Aún me falta mucha práctica, pero este es el único título de lucha que me incentiva a seguir y seguir aprendiendo.Dicho esto, dejo constancia de que este me parece uno de los videojuegos más detallistas y espectaculares que me he topado en la vida, hasta el punto de que, aunque no me atrajese, no me atrevería a negar que es un juego rotundamente perfecto.
Updated 7 Months Ago
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TheAmazingArek

90%Nintendo Switch
The sheer scope of this game makes it a masterpiece, but it can feel oddly clunky to controlUpdated 7 Months Ago
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WaluigiR

80%Nintendo Switch
230h Progress
Alors j'aimais pas trop Smash Bros avant et là la hype commune pour l'ultime opus en 2018 m'a fait changer d'avis, je l'ai eu à Noël et oh mon dieu quel poulet, j'ai d'abord fait ce qu'aucun joueur de smash ne fait c'est à dire le mode histoire qui était très chouette, je collectionne encore les 1500 cartes aujourd'hui d'ailleurs, puis je me suis mis à jouer avec la Kana, je me suis rendu compte que j'adorais les persos bagarreurs type Little Mac ou Falcon mais bon j'arrive pas à m'améliorer ducoup je suis resté à un bas niveau, n'empêche même si je fais que des IRL aujourd'hui (mention au premier tournoi Kana Sucre x Lio Fotia de Mars 2024 où j'ai fini on dernier), j'ai comme Mario Kart apprécié cette période.Updated 7 Months Ago
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AMPZE

95%Nintendo Switch
4740h Progress
I play this game way too much, but I still suck.Updated 7 Months Ago
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PowerCoard

80%Nintendo Switch
20h 29m Played
Good Game overall 8/10From start to finish this was a solid Smash Bros. story mode. The music and visuals were top notch and I would expect nothing less from the Smash Bros. series. I really enjoy the different fight gimmicks and the multiple boss fights.
Updated 7 Months Ago
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Private

80%Nintendo Switch
My first smash game. I really enjoy the game and love the diverse cast of characters. I will always remember my brother and I’s random character battles.Updated 7.5 Months Ago
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BozoDLuffy

100%Nintendo Switch
1300h Played
Best fighting game of all time, high skill ceiling, low barrier to entry. The perfect couch coop, and competitive game all in one. The roster is star studded, and the music will have you hitting your signature dance moves. Get ready to yell at your friends.Updated 7.5 Months Ago
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DiamondLK

80%Nintendo Switch
35h 37m Played
Smash Bros. Ultimate is a tribute to the history of video games. With a fun combat system, hundreds of themes from dozens of games, numerous characters from many series, and other features, it creates the ultimate crossover experience that remains unrivaled to this day.Updated 7.5 Months Ago
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LeandroNany

100%Nintendo Switch
85h Played
The best Fighting game. But there Rivals of aether also, dont forget, thats a beat of a game. :)Updated 8 Months Ago
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Habisu

100%Nintendo Switch
500h Progress
Best smash bros, everyone is hereUpdated 8 Months Ago
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Andreu26

80%Nintendo Switch
This game can introduce you to so many different video game series from the amount of references and characters.Updated 8 Months Ago
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Private

100%Nintendo Switch
56h 32m Played
Le meilleur jeu de combat en 2D avec un rooster de personnage énorme et une aventure sympathique nécessitant de réfléchir à la tactique d'approche mais l'histoire est moins prenante que l'opus brawl. Le jeu est magnifique et le combat à 8 joueurs permet des soirées vraiment mouvementées.
Updated 8 Months Ago
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eald_Monk

100%Nintendo Switch
100h Progress
Have good memories playing this with a campus group in freshman year of college and still play it every weekend with little brothers. The younger one of the two always beats me and the other brother by spamming around 8 moves he knows on Sephiroth, but he KNOWS those moves well and kicks our butts every time :)Updated 8 Months Ago
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Wally71551

100%Nintendo Switch
200h Played
It is what it says on the box, the ultimate iteration of an already great fighting game. A superb celebration of gaming history. The music of the game is absolutely phenomenal, both the original music and remixes are knocked out of the park.Updated 8.5 Months Ago
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Legendkiller33166

100%Nintendo Switch
300h Progress
There are so many different characters in this one. Everyone who has ever been in smash bros is here. You can get so much play time from this game outside of the story mode. There are miis to customize, you can build your own stages and there a decent amount of minigames to play on the side too.Updated 8.5 Months Ago
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Sun_Enjoyer

90%Nintendo Switch
Just like all the other Smash Bros games except its better and has more characters!Updated 8.5 Months Ago
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DistinctCrowd

95%Nintendo Switch
365h Played
Best fighting game ever. Enjoyed this all through high school.Updated 9 Months Ago
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Glinwick

90%Nintendo Switch
Replay
The big collection of basically all smash bros games all in one. The roster is insanely huge yet balanced, the stages were all great, and was just a very exciting game. The main story was a big of a drag and got extremely repetitive, but it was still a fun way to unlock the roster!Updated 9.5 Months Ago
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